Fixious
Test Lead
I'm trying to extend the Whiteout boundaries to give cappers a bit more space after they grab the flag, however I'm stumped. Basically I want this:
That was done by simply scaling down the heightmap terrain to 180x180 but keeping the overall image size at 256x256. Sadly this won't work, as I want to keep the original size but simply extend the OOB grid. The current Whiteout OOB grid is maxed out the farthest it can go. It'd be great if I could just plop this in Zenith, but then everything would get scaled up.
tl;dr: I want to tile the Whiteout terrain on a larger squaresized map (Zenith), not have it scale up. Any suggestions, if you know what I'm asking for?
That was done by simply scaling down the heightmap terrain to 180x180 but keeping the overall image size at 256x256. Sadly this won't work, as I want to keep the original size but simply extend the OOB grid. The current Whiteout OOB grid is maxed out the farthest it can go. It'd be great if I could just plop this in Zenith, but then everything would get scaled up.
tl;dr: I want to tile the Whiteout terrain on a larger squaresized map (Zenith), not have it scale up. Any suggestions, if you know what I'm asking for?