Volt Cruelerz
Legions Developer
I've been looking through the torque guide, and I haven't found anything that looks promising aside from NetConnection::GetAddress() which just yielded an error when used in-game.
So, how does one go about getting the IP address of the server they are currently connected to?
(Yes, this is for LTS)
So, how does one go about getting the IP address of the server they are currently connected to?
(Yes, this is for LTS)