The spawning system works well as is, in my opinion, since it is a fast game. However, if it is decided to have precision spawning, I think a map with the different spawn areas shown would be the best way to do it. Onslaught in UT works that way with a map of all the powernodes, and then you spawn at one of those that you click on. Instead of powernodes, it would be the spawn areas in your base. If a game mode gets added that has midfield bases, then I can see the spawn locator/selector system being used for that, because players might want to be able to spawn midfield, since that would be the point. However, for the way the game is now, I honestly think its fine the way it is. With gorge, there's the jump pads that are quite useful for getting started on side routes, and it really doesn't take that long to get into position, that being the beauty of legions.