Skills

What skill you will use in L:O?


  • Total voters
    11

Lcam

Member
-Skills-

I suggest that each player can choose a specific power.
You can choose a power every life.
If you use "Control+K" you don't get a power in the next life.

Invisibility for 3 seconds.

Energy Shield for 3 seconds (but can not shoot)

Hyper Speed Upload your engines with Energia for 3 seconds, and drop it into a hyper speed and reach very high speeds.

Automatic Shoots 4 missiles in just 2 seconds. Direct hit with 1 missil= -40 hp

You can edite the powers as you want just coment it

By: Lcam
If you have nothing good to say do not say anything.
 

Outlawl

Macabre
Really good ideas Lcam! Unfortunately, in the big picture, non of these work with the mechanics of Legions.

Invisibility- As it is, it's pretty hard to stop an adept capper, but couple that with invisibility? There would be no way to prevent grabs.

Energy Shield- Again, giving enemy cappers the ability to negate all damage while coming in would be incredibly over-powered.

Hyper Speed- This would essentially negate all skill in capping and chasing. The cappers could reach excessive speeds seconds before hitting the flagstand, and chasers would be able to catch up to cappers with little to no effort.

Automatic Rockets- Plausible, though, inflicting 40 damage in one rocket is just way too much, not to mention the potential to inflict 160 damage.



It's good to see your posting these ideas for the devs! Keep the ideas rolling through!
 

apatriot1776

New Member
No. I am going to have to play a little bit of Scrooge here, so I apologize, but no.

  1. The invisibility and energy shield powers are, in my opinion, simply unnecessary. Energy shield is already being provided in the form of Fresh Meat Invincibility upon spawning, and it is 5 seconds rather than 3 seconds. Invisibility would be an absolute nightmare to code and attempt for just a 3 second burst.
  2. If these powers would be able to be used more than once or maybe, at the absolute most, twice, during a life, they would be overpowered and overused. Of course this would lead to spamming.
  3. The hyper speed is already used in the form of instant OD in Sentinel, except it provides instant acceleration to about 70 or 80 rather than "hyper speed," whatever that is. If it is more than that, 1 it would be overused, 2 it would essentially make the HoF and distraction offense unnecessary because the only point of the game anymore would become to get back to the base without a chaser killing you. This is because it would basically give instant speed to the capper and, if a chaser is lucky, he'll be 3 seconds behind and basically out of range of somebody going "hyper speed". At the current rate, even at normal (80-120) speeds, the capper would be halfway across the map before hyper speed could be engaged by the chaser.
  4. I simply don't see the point of automatic shoots. If they are self-guided they are overpowerd, if they are not then there is no point; it is already accomplished with rockets, except rockets will be fired at a rate of 4 in about 4 seconds rather than in 2. Same amount of damage from a direct hit. Please explain.
  5. The point about not being able to use the powers after suiciding is fairly stupid, IMO. Suicide is an integral part of the game, notice that in a 16 person game, about 8 or 9 respawn per minute. Suiciding is important to every offensive, defensive, and whatever else player. This would encourage people not to suicide, and therefore for the newer players teach bad habits and relegate them to "noob" status. This could also be gotten around by a simple rocket to ground, kill self, respawn with the powers.
However, these are based on my own views. If I interpreted it incorrectly, I apologize and please explain. Otherwise, I'm sorry, but I really, really don't like this idea.
 

apatriot1776

New Member
WOW SERIOUSLY you talk too much and you dont going to the point:rolleyes:


Fine.
  1. Invisibility is unnecessary, energy shield is already being used
  2. You didn't explain the extent to which the powers would be used
  3. Hyper speed would make cappers' jobs too easy, leading to games where the only point is to grab the flag and get a cap first, making the game EXTREMELY boring
  4. I don't understand what's the big difference between the missiles and the rockets, please explain
  5. It would make suicide bad, and suicide is one of the most important parts of the game.
Otherwise, I'm sorry, but I really, really don't like this idea.

Point.
 

Lcam

Member
Better. :D

2- It makes the game more varied
4- The rockets you only can shuts 1 in just 1.2 sec, and the Automat... you only can use it juse 1 time, and you just click one time and the missils are fired automatic.
5-Tink, some one is playing in deffense, then he kill one with the power, and he respond again, and again and that make imposible to get the flag ¬¬

3- All is so easy, just you need be a good player ¬¬' Dah..

AND FINALY

1-You seid is unnecessary, why not? eh? you are playing L:O 1 year in the future, exactly as was originally just with more maps!
REALY, men more stuff in 1 game make it more dinamic and funny. Is like play FarmVille, Combat Arms ore PetSociety exacly all the time...
Make new tings make it is more funny ¬¬

u totally stole this from halo reach
ore Call Of duty ore warcraft ore Tibia ore Hally Kity Online, I can seid this game is still with diferents games... but all is so diferent
 

apatriot1776

New Member
2- It makes the game more varied
That's not what I meant at all. I was wondering how much these things would be used, if it's more than once or maybe at the most twice per life, then it's overpowered.

5-Tink, some one is playing in deffense, then he kill one with the power, and he respond again, and again and that make imposible to get the flag ¬¬
Couldn't that person just heal instead?

3- All is so easy, just you need be a good player ¬¬' Dah..
What? Many of us don't want this game to become Halo or CoD, they are WAYYY too easy and don't require much skill at all. That's what this would do. Just go hyper-speed, grab, cap, heal, repeat.

1-You seid is unnecessary, why not? eh? you are playing L:O 1 year in the future, exactly as was originally just with more maps!
Invisibility is too much of a problem to make for just a 3 second burst that is basically unusable unless that person is just going to go grab the flag or is an HoF. Read my original post.
 

Armageddon

Teapot
I agree with none of these, for the most part they wont be used.
We have OD and now again finally Grenades, im set.
 

A2

Member
Invisibility for 3 seconds.
I don't really think this will be much useful, maybe here and there in capping, but generally, no. Explaing, if you have any other idea regarding this.
Lcam said:
Energy Shield for 3 seconds (but can not shoot)
Overpowered - as stated.
Lcam said:
Hyper Speed Upload your engines with Energia for 3 seconds, and drop it into a hyper speed and reach very high speeds.
I think overdrive covers this one up.
Lcam said:
Automatic Shoots 4 missiles in just 2 seconds. Direct hit with 1 missil= -40 hp
Absolutely not, for obvious reasons. lol.

Generally, these kind of powers/abilities etc. etc. are more useful in slow-paced-type (compared to legions) FPS. Legions is completely different, and none (maybe a couple of em') will be useful here.
 

Dimitryy

Member
Invisibility maybe ... if it takes 50% of your health after you are visible again
Energy Shield make it for 2,5 sec and after the 2.5 sec it takes 80% of the full health (so maybe kills you if you was at 79% before using it)

Hyper Speed ... sucks

Automatic Shoots no

but i have an idea too :)
full boost(flyenergy) for 60% health :), it would make duels more miscellaneous
 

Daphinicus

Private Tester
While none of the ideas may be viable, I love the fact that you're trying to inject fresh thoughts into the maelstrom that is Legions, Lcam. Keep it up!
 

MJ1284

Member
As Daph said, it's nice to see someone coming up with suggestions that are fresh and new.. but personally I don't think power ups would work that well in legions. Maybe they worked in Quake or Halo but their gameplay is too different from Legions to make comparison (map size, player speed, projectile speed, map layout etc.) and hench it would be really tough to implement power ups without breaking the game balance.
 

Nvidia

Member
Invisibility maybe ... if it takes 50% of your health after you are visible again
Energy Shield make it for 2,5 sec and after the 2.5 sec it takes 80% of the full health (so maybe kills you if you was at 79% before using it)
It takes ways too much health. There is no point in using an engery shield if you loose 80% of your health. Usually you won't loose 80% in a fight in 2,5 seconds.


But basicially there is already something which makes the weapons special: Your different types of classes. Like Cluster, RL specialist ect :p
 

BestCharmie

Member
1. Invisibility: This would truly be a freaking hard game.
2. Energy Shield: Heck, would we need jet energy for this?
3. Hyper Speed: I would just crater.
4. Automatic shoots: Is it to be shots? And, ">:O!".
 

Dimitryy

Member
Nvidia said:
It takes ways too much health. There is no point in using an engery shield if you loose 80% of your health. Usually you won't loose 80% in a fight in 2,5 seconds.

you could use it 1 sec before you grab the flag and the cluster and the thousedn rockets and nades that rain down on you cant damage you.
i would like to use it
 
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