Where on earth is reload speed kept in server files?

WildFire

Warrior of Linux
Cannot find any variable name in weapon datablocks that refers to reload speed of a weapon, same goes for hand grenades too.
 

Belberith

Legions Developer
It's integrated into the states of the weapon image, unfortunately.
Code:
stateName[1] = "Activate";
  stateSequence[1] = "activate";
  stateTransitionOnTimeout[1] = "Ready";
stateTimeoutValue[1] = 0.5;
 
  stateName[2] = "ActivateNoAmmo";
  stateSequence[2] = "activatenoammo";
  stateTransitionOnTimeout[2] = "NoAmmo";
stateTimeoutValue[2] = 0.5;
  etc.
This is from files in server/game/datablocks/weapons/
 
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