Armageddon
Teapot
Since i got my hands on Felt8 way back when i always liked playing with the map editor... even thought it was garbage and unstable then and now with a pretty decent editor and a competition going i figured i'll throw my *chocolate cookies* in to so we have a bigger map pool.
This is SideSwipe, it's really early in the creation but i'm finally pretty happy with the terrain and ambiance of the world. The terrain is 100% new, no re-mapping of any existing map terrain
I drew some inspiration from my two favorite T1 maps IceRidge and SnowBlind for the look and feel of the terrain, a low to medium dusting of snow with some frozen ground peaking out all under a snowing overcast sky with slight fog.
The map size is between Zenith and Frosty so hopefully even with a low player count the game will still move quickly.
The bases are being designed now, i'm going with a "Drilling Operation" type theme with random pump stations throughout the middle and the bases will resemble drilling platforms. The bases will be set diagonally which allows for some pretty fast side routes (hence SideSwipe) and the middle also has a lot of quick routes so cappers will be able to mix it up a good bit. Each base will have three forward linked towers with nice starting slopes below each one so chasing can start from any spawn point fairly quickly.
Heres a short video of the map minus the bases, sorry about the quality this was recorded with Razer gamebooster...
This is SideSwipe, it's really early in the creation but i'm finally pretty happy with the terrain and ambiance of the world. The terrain is 100% new, no re-mapping of any existing map terrain
I drew some inspiration from my two favorite T1 maps IceRidge and SnowBlind for the look and feel of the terrain, a low to medium dusting of snow with some frozen ground peaking out all under a snowing overcast sky with slight fog.
The map size is between Zenith and Frosty so hopefully even with a low player count the game will still move quickly.
The bases are being designed now, i'm going with a "Drilling Operation" type theme with random pump stations throughout the middle and the bases will resemble drilling platforms. The bases will be set diagonally which allows for some pretty fast side routes (hence SideSwipe) and the middle also has a lot of quick routes so cappers will be able to mix it up a good bit. Each base will have three forward linked towers with nice starting slopes below each one so chasing can start from any spawn point fairly quickly.
Heres a short video of the map minus the bases, sorry about the quality this was recorded with Razer gamebooster...