BestCharmie
Member
There is, imo, a slight problem with mortar as it currently works as a close distance weapon and ground poundings are pretty easy since the blast radious is so big. Radius isn't an issue and it should indeed be huge as the weapon itself is a huge bringer of pain, but the damage it causes should not be so easy to deliver. Increasing arming time just slightly would make it a lot harder to use as close distance ground pound weapon(or reduce the damage/radius, which I think most in here would not be happy with). It's all about balance and slow movement of sent just doesn 't balance this weapon(mainly due the iOD). Now people are able to get easy kills while dueling and most of the sents I meet doesn't even know or care there are other weapons in the loadout. Why should they, waiting and getting damaged by plasma/rockets/chain is nothing when you can blow your dueling partner instantly into pieces when he comes back down.
I suggest the old very very long arming time back. I was good with it anyways.