Laser Rifle

skypredator

Member
It used to. Real lasers don't have SD, but you can't lift a 2-ton Legionnaire off the ground with magical energy, so that's why the old LR had SD. This is Legions.
 
As it is now, there's little encouragement to snipe. There's no improved zoom, the damage output per shot is ~1 rocket (no instant kill with one shot), the hit line is very narrow, and the hit window is far shorter than the amount of time the sprite lasts, and there's no more damaging cloud should the beam hit a wall. Increasing the damage would certainly be nice (as there are no more clouds). Bringing back the old sniping zoom would certainly make me happy with or without any other changes. If there aren't going to be any damage increases, then perhaps bring back the damage cloud.

The sniper loadout is arguably the strongest loadout in the game. If anything, a nerf is in warrant.

It used to. Real lasers don't have SD, but you can't lift a 2-ton Legionnaire off the ground with magical energy, so that's why the old LR had SD. This is Legions.

Again, making assumptions. We don't know how heavy a Legion's player is, so don't assume! And you don't understand how photonics and heat transfer works. If a laser creates immense heat at a specific location, don't you think the area around that point would be affected too?
 

skypredator

Member
Yeah right. :rolleyes:

Personally, I liked the SD idea for the LR. Very unique. I don't want to have to defend every single post I make, so please, keep the thread-derailing comments to yourself. It's a trouble that, honestly, I don't have the time nor patience to deal with. Let's hope this is the last time I have to tell you this. Back on topic -- The devs are pretty smart people. They changed the LR for a very good reason. If you ever played Quarry with the old LR and an enemy team full of camping snipers, then you'd understand. I'm not trying to stop you guys from having a good conversation, but there's no point in trying to get the Devs to give you the old LR back. It's not going to happen. =\
 

mausgang

Puzzlemaster
Skypredator, you don't get it do you? Disci is one of the most sarcastic motherlovers on these forums. Most things he says should be taken with a grain of salt.

Sniper loadout (the OR specialist class, of course) is rather powerful. However, with the energy drop that happens every time you fire, you have to be damn good to duel with it. If somebody comes in with rockets and closes with a sniper of my level, which is a little below that of skypredator's and further below Lanthus and company, then I can chain it, run, and hope I get lucky. It depends on the skill of the dueler, as well, I can laser duel with some people and come out on top, but once somebody fires an LR, they don't run very far. The best way to kill a sniper is to get close in. Now with Lanthus et al, that's a feat, but if you catch them while they aren't looking at you, wait until they shoot and then pull their pants down with a rocket.
 

skypredator

Member
Skypredator, you do)n't get it do you? Disci is one of the most sarcastic motherlovers on these forums. Most things he says should be taken with a grain of salt.

Sniper loadout (the OR specialist class, of course) is rather powerful. However, with the energy drop that happens every time you fire, you have to be damn good to duel with it. If somebody comes in with rockets and closes with a sniper of my level, which is a little below that of skypredator's and further below Lanthus and company, then I can chain it, run, and hope I get lucky. It depends on the skill of the dueler, as well, I can laser duel with some people and come out on top, but once somebody fires an LR, they don't run very far. The best way to kill a sniper is to get close in. Now with Lanthus et al, that's a feat, but if you catch them while they aren't looking at you, wait until they shoot and then pull their pants down with a rocket.

Maus, I understand that. ;] I can defend myself pretty well when sniping, only because I've used the Sniper Loadout for quite some time now. I'm not saying that I'm better than Lanthus or Kryst. Sniping is a piece of cake, until a well-seasoned LO comes my way (I.E., TrollFace McGee, OmniJunki3, Freeman, Discord, or Thunder) and makes me wish I'd never even been a sniper.

Now, for me, my LR dueling is mostly based on my target, mood, and ping. Ping is a no brainer, but if I'm sniping a high-priority target, such as HadesRevenge, I'll most likely miss because I become nervous that I'll mis. My hands tense up, and I miss by a mile. As far as mood goes, I once Trolled against Junki3 (Poor him :rolleyes:). He told me to kill him with a LR; he wouldn't shoot back. ALl he did was jump back and forth. I never hit him. Ever. However, I LR dueled Dacil a few weeks ago and "completely obliterated her" (In the words of one of the players spectating). This isn't to say that Dacil is incompetent and that I'm t0t4lly pr0. My point is that, coincidentally, I was in a good mood that day, so I was able to focus more on playing and having a good time than how I felt.

Now, after a few years of sniping in legions (More as an amateur, simply because I never picked up Legions as a competitive game to expand my skill set, which I thoroughly regret), I would hope that I'm a decent player. A major flaw in my play-style is that I will rant/rave/troll during a game if the teams are unbalanced, or I think they are :mad:. This is something I wouldn't have ever done if I were on a team. All in all, one's play-style and skill set is dynamic, and based upon the player's psychographics.
 

skypredator

Member
There is something called an ENTER key, please use it. Big walls of text just makes me go "tl;dr".

Laser rifle is very, VERY easy to use; even with 200+ ping.

I can read it just fine. Don't complain about that in a worthless post, please. Sniping is easy with 200+ ping but trust me, you're not gonna hit anything.

I've sniped in about 32 First Person Shooters for the past 5 years, and trust me, 200+ ping is not going to work, no matter how many times you say that you can snipe with that kind of ping. Nobody can. Look, we're going way off track here. Nobody is contributing to further this post with relevant thoughts and comments. We need some more thoughts and comments that actually have something to do with the thread.

Now, everything in Legions (Weapons, Jets, and smoothness of looking) will be affected by PING, simple as that. What I'd like to see is different animations, and maybe a new build (3D Model) for the LR. We need some new material, but rebuilding something we already have (and something that works just fine) isn't very high on the Devs' priority list.

P.S. Abandoned, I took your advice, even though I knew what an Enter key was. Quite honestly, I had to write something very quickly in a short amount of time. I was going more for speed than quality.
 

Propkid

Member
The LR doesn't need any change so that it works with ping. Once we all get to host our own servers the pings will be low anyway. It's not too weak and absolutely not too strong in CTF. TDM is a whole different thing.

And no, it's not easy to use the LR with 200 ping... possible but not at all easy.
 

Abandoned

Member
Hell yes, sniping with 200ping is possible. You'll be suprised by how many times I snipe (and hit) an opponent (no-osnipe).

People who have not experienced playing Legions: Overdrive/FE:L for 2 years with 200 ping, please don't open your mouth before you know what its like...

The LR is fine as it is now, the whole game is all skill-based. No-one can complain about something being overpowered because some players use the full potential of the LR. It goes the same for the rocket-launcher. 2 MA hits of a rocket will kill an outrider or raider. But no-one complains.

Every weapon has its pros and cons. LR just happens to consume some energy when fired. Also it's reload rate is fairly slow, during that reloading time, you would have your energy nearly back to full.
It's the player's choice in the end, shoot while stationary - easier shots, faster energy refill. Chasing with the sniper loadout means making sacrifices like taking another shot so you can keep up with the capper.

(If this post sounded a-bit harsh or rant-ish, sorry about that)
 

mausgang

Puzzlemaster
MA's require a little more skill than hitting a target with an LR. It depends on the distance, though, I'll grant you that. Rockets become much easier to use once you've closed, and LR is much better at a distance. Also, sky: I'll have to agree with you, mood has a lot to deal with it.

200+ ping is workable, but you need to lead lead lead lead lead your shots, and thus making accurate predictions are difficult.
 

skypredator

Member
Hell yes, sniping with 200ping is possible. You'll be suprised by how many times I snipe (and hit) an opponent (no-osnipe).

People who have not experienced playing Legions: Overdrive/FE:L for 2 years with 200 ping, please don't open your mouth before you know what its like...

The LR is fine as it is now, the whole game is all skill-based. No-one can complain about something being overpowered because some players use the full potential of the LR. It goes the same for the rocket-launcher. 2 MA hits of a rocket will kill an outrider or raider. But no-one complains.

Every weapon has its pros and cons. LR just happens to consume some energy when fired. Also it's reload rate is fairly slow, during that reloading time, you would have your energy nearly back to full.
It's the player's choice in the end, shoot while stationary - easier shots, faster energy refill. Chasing with the sniper loadout means making sacrifices like taking another shot so you can keep up with the capper.

(If this post sounded a-bit harsh or rant-ish, sorry about that)

I've been sniping since '08. I've seen all sorts of ping, but that does not mean in any way that I'm an experienced gamer. I'm just saying that I know what sniping with 200 ping is like. Most people know already, but they don't care to snipe. :(
 
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