Just some suggestions

Discussion in 'Suggestions' started by Mr. Majestic, Jan 11, 2014.

?

Do u want to see these in your game?

  1. I want to fall around like a puppet!

    66.7%
  2. I want to step on hills like a boss!

    50.0%
  3. Let the quick scoping begin!

    33.3%
  4. More bullets and powers!

    83.3%
Multiple votes are allowed.
  1. Fixious

    Fixious Test Lead

    Tried that, and several other variants. Still no luck. The %player.inventory["Flag"] == 1 doesn't seem to do anything in this case for some reason. I might tinker around with it later.
     
  2. Fixious

    Fixious Test Lead

    Finally figured it out if you're still interested.



    Code:
    // Health ---
           
            HealthProgress.setValue(%hP);
            $health = %hP;
           
            if($Pref::Hud::DynamicBars)
            {
                if(%hP <= (3/4) && (%hP >= (1/4)) && ($PlayerGotFlag)) {HealthProgressProfile.fillColor = "187 84 0 255";}
                else if(%hP <= (1/2) && (%hP >= (1/4))) {HealthProgressProfile.fillColor = "187 84 0 255";}
                else if(%hP <= (1/4)) {HealthProgressProfile.fillColor = "135 0 0 255";}
                else {HealthProgressProfile.fillColor = "0 125 29 255";}
            }
            else HealthProgressProfile.fillColor = "0 125 29 255";
           
            if(($Pref::Hud::NumericHP !$= "Off") && !$Pref::Hud::NumericHP)
            {
                HealthText.setText("<just:right>" @ (%hV @ "%"));
                HealthText2.setText("<just:right>" @ (%hV @ "%"));
               
                if(%hP <= (3/4) && (%hP >= (1/4)) && ($PlayerGotFlag)) {HealthTextProfile.fontColor = "255 96 0 255"; HealthTextProfile2.fontColor = "255 96 0 255";}
                else if(%hP <= (1/2) && (%hP >= (1/4))) {HealthTextProfile.fontColor = "255 96 0 255"; HealthTextProfile2.fontColor = "255 96 0 255";}
                else if(%hP <= (1/4)) {HealthTextProfile.fontColor = "255 0 0 255"; HealthTextProfile2.fontColor = "255 0 0 255";}
                else {HealthTextProfile.fontColor = "0 255 0 255"; HealthTextProfile2.fontColor = "0 255 0 255";}
            }
            else {HealthText.setText(""); HealthText2.setText("");}
           
            // Weapon & Item Ammo ---
     
  3. Hi!

    Hi! Contributor

    Would your teammates be able to help you regenerate while holding the flag then or would it still be disabled? and since I'm already am here who's in charge of the forums? it wont allow me to post the 6th video.....just the link to it
     
  4. Fixious

    Fixious Test Lead

    This only changes the health bar at the top so it's orange at 75% while holding the flag and 50% when not. Merely a visual change, nothing else.
     
    k e v i n likes this.
  5. k e v i n

    k e v i n Private Tester

    Ohhh well that explains it. At first, i'm like "what am I watching?" But watching it the second time after reading your post, I understood it. Good job!
     
  6. WildFire

    WildFire Warrior of Linux

    Fixi, add the cappers health to the HUD
     
  7. 57thEnryu

    57thEnryu Member

    Thank you Fixi!
    lol ok...
     
  8. Fixious

    Fixious Test Lead

    Too complex for me. I tried.
     
  9. Fixious

    Fixious Test Lead

     
    k e v i n and WildFire like this.
  10. Fixious

    Fixious Test Lead

    ...or is it?!

     
    k e v i n and WildFire like this.
  11. Armageddon

    Armageddon Teapot

    ...just because you have a big robo penis doesn't mean you have to show it off..
     
    k e v i n and TylerMarket like this.