This game needs an easy mode. I have other things to do other than practice Legions for hours per week, just to be able to play without dying every 10 seconds. I love playing Legions, but virtually the only people playing anymore are just so ridiculously 1337 that it's not even worth it for me to try to work up to their level. I miss the old days where there were some uber-players, but also a good batch of medium-level players as myself as well on most servers so that I could get in and feel somewhat awesome for a couple hours on a Saturday afternoon as opposed to logging in to try a new mod and realizing that everyone else has already implemented it in their favorite combos. I'm OK with that for an hour at a time, but I can't really suggest this game to friends anymore (even some fairly die-hard gamers) because there's no real documentation on anything other than ski/jump/shoot.
I don't claim to have worked out a flawless solution... just count this the pebble to start another ripple in the pond.
This game needs an easy mode. I have other things to do other than practice Legions for hours per week, just to be able to play without dying every 10 seconds. I love playing Legions, but virtually the only people playing anymore are just so ridiculously 1337 that it's not even worth it for me to try to work up to their level. I miss the old days where there were some uber-players, but also a good batch of medium-level players as myself as well on most servers so that I could get in and feel somewhat awesome for a couple hours on a Saturday afternoon as opposed to logging in to try a new mod and realizing that everyone else has already implemented it in their favorite combos. I'm OK with that for an hour at a time, but I can't really suggest this game to friends anymore (even some fairly die-hard gamers) because there's no real documentation on anything other than ski/jump/shoot.
I don't claim to have worked out a flawless solution... just count this the pebble to start another ripple in the pond.
this bad 1st u cant nade jump to get to the base faster after u caped 2nd the flagcarrier has a big disadvange in dueling he cant combo
...*chocolate cookies* Update.
1)flag carriers can't fight whit combos. (big *chocolate cookies*)
2)every noob can chase a capper (big *chocolate cookies*)
3)llama cap is now complete usefull... (*chocolate cookies*)
4)work on plasma gun not on theese stupid things...
this update is a BIG COMPLETE *chocolate cookies*.
Don't Update that.
I Know,My English Is A *chocolate cookies* Too
This game needs an easy mode. I have other things to do other than practice Legions for hours per week, just to be able to play without dying every 10 seconds. I love playing Legions, but virtually the only people playing anymore are just so ridiculously 1337 that it's not even worth it for me to try to work up to their level. I miss the old days where there were some uber-players, but also a good batch of medium-level players as myself as well on most servers so that I could get in and feel somewhat awesome for a couple hours on a Saturday afternoon as opposed to logging in to try a new mod and realizing that everyone else has already implemented it in their favorite combos. I'm OK with that for an hour at a time, but I can't really suggest this game to friends anymore (even some fairly die-hard gamers) because there's no real documentation on anything other than ski/jump/shoot.
I don't claim to have worked out a flawless solution... just count this the pebble to start another ripple in the pond.
Fix'd.I Know,I'm *chocolate cookies* Too
4)work on plasma gun not on theese stupid things...
This is bad.
Indeed, this is bad.
If the carrier won't have the ability to throw grenades so the chaser might overcome the capper by them and that will make the chaser overpowered.
It's like the same that I'll say no overdrive for the chaser or for the capper.
SOLUTION - After a person lama grabs the flag they cannot use nades for 5 seconds. 5 Seconds is a very long time, and this will allow them to use nades to defend themself later. It helps to reduce that instant lama and boost jump, while allowing the user to still use nades.
It requires extra programming but is a good compromise.
I think that'd be a confusing mechanic. Imagine a new player grabs the flag, unable to throw hand grenades at first, then is able to throw them again? I dunno, I'd find it confusing.
The mentality with the hand grenade/flag is that they're both held in your offhand. So if my offhand has my flag in it, it makes sense that I wouldn't be able to use my other offhand items (ie: hand grenades). I think that's easier to grasp than 'perimeter zone where I cannot combo'.
I think this change should promote more teamplay (ie: flag passing, guarding the carrier, etc).