Ucantry2run
Private Tester
For those of you who played FrostbytePUG last night, I would like to gather your inputs on the map's competitive viability (in terms of base structure and hill updates, if you found any). I know Frost is a crowd favorite so I wanted to make the map as balanced as possible. What is better about the map? What is worse? I plan to update it at least one more time (it is also open for someone else to update if they want to, I'm lazy) so drop your ideas here. I do primarily want to get input on the two back hills, the hill directly behind the beta flag stand, the flag stands themselves, and the side routes as well as their chaseabilty. Those are basically the changes that I made to the map, but anyone can talk about other problems they have with it (i.e. the bowl) or other suggestions to make it better.
For anyone who hasn't played the map, its on live right now. The tl;dr version is that I moved the flag stands back a slight amount, flattened the back hills behind both bases, halved the beta drop-down hill, fixed the hills around the crack area (so people can actually skii around there, it was literally randomized hills), added some starting slopes for side-routes, and did a general smoothing. The middle wasn't touched. Let me know!
lata
For anyone who hasn't played the map, its on live right now. The tl;dr version is that I moved the flag stands back a slight amount, flattened the back hills behind both bases, halved the beta drop-down hill, fixed the hills around the crack area (so people can actually skii around there, it was literally randomized hills), added some starting slopes for side-routes, and did a general smoothing. The middle wasn't touched. Let me know!
lata