I think most of us agree that the legions chaingun's spread and overheat make it more balanced than the tribes chaingun, but for some reason tribers dislike the mechanic (/r/tribes links: 1, 2). I'd love to see this mechanic in Midair, but I doubt the dev team would want to implement it if it would alienate tribes players.
I think part of the reason for the hate is that the tribes players who try out legions use the chaingun as they would in tribes, which is obviously not effective. They hold down fire for way too long outside of its effective range, miss every shot, and then complain that rng is bad and legions is bad. Maybe if we put together a video demonstrating why the legions chaingun works so well, we could get tribes players warmed up to the idea. This could include a demonstration of pinpoint chain chasing, effective use of chain in duels, montage of kills from 100-0% without winding down or overheating...
For now, perhaps we can collect some demos of our most impressive chaining, and it can be edited together at some point.
I think part of the reason for the hate is that the tribes players who try out legions use the chaingun as they would in tribes, which is obviously not effective. They hold down fire for way too long outside of its effective range, miss every shot, and then complain that rng is bad and legions is bad. Maybe if we put together a video demonstrating why the legions chaingun works so well, we could get tribes players warmed up to the idea. This could include a demonstration of pinpoint chain chasing, effective use of chain in duels, montage of kills from 100-0% without winding down or overheating...
For now, perhaps we can collect some demos of our most impressive chaining, and it can be edited together at some point.
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