Legends the game, witch runs on the older TGE engine, allows up to 12 different textures to painted on one terrain. I just made a new map for Legends and being able to use that many textures, really gives a mapper a lot to work with, and the terains look much better. The limit you have now of 4, realy needs to be incressed if possible. Legends only allows texture sizes of 256X256 right now, But being able to use up to 12 textures is better than having the option to use 4 types at size 1024x1024.
Legions maps could look so much better, Even on this five year old technology, if we could use a lot more textures per terrain. I think this one update to the engine code could give this game a much newer nicer looking terrain on new maps.
Legions maps could look so much better, Even on this five year old technology, if we could use a lot more textures per terrain. I think this one update to the engine code could give this game a much newer nicer looking terrain on new maps.