NightHawk043
Member
This is only a half formed Idea, so I'd welcome any opinions.
Since Legions has such a steep learning curve, many new players just give up because they struggle to learn the weapons while learning movement at the same time.
What I'd quite like to see is there to be a set of "beginner" weapons which will give them a leg up.
For example, the beginner rocket launcher would have a slight amount of either auto-aiming, or auto-homing (not much mind, what I mean is that they have to shoot fairly accurate, but rockets that would normally miss by a hairsbreadth would curve slightly and hit the player), which would then be countered by having a decreased damage and greatly decreased knockback.
The idea is that the weapon would be easy for new players to pick up, but thanks to it's other weaknesses wouldn't be useful to an experienced player. (I.e. they couldn't use it to easily MA incoming cappers, as while there would be a slight knockback, which might slow the capper down slightly, it wouldn't slow them down much.). When the players were getting good at the weapon, they could then switch up to the more powerful regular rocket launcher.
What are peoples opinions on something like this?
Since Legions has such a steep learning curve, many new players just give up because they struggle to learn the weapons while learning movement at the same time.
What I'd quite like to see is there to be a set of "beginner" weapons which will give them a leg up.
For example, the beginner rocket launcher would have a slight amount of either auto-aiming, or auto-homing (not much mind, what I mean is that they have to shoot fairly accurate, but rockets that would normally miss by a hairsbreadth would curve slightly and hit the player), which would then be countered by having a decreased damage and greatly decreased knockback.
The idea is that the weapon would be easy for new players to pick up, but thanks to it's other weaknesses wouldn't be useful to an experienced player. (I.e. they couldn't use it to easily MA incoming cappers, as while there would be a slight knockback, which might slow the capper down slightly, it wouldn't slow them down much.). When the players were getting good at the weapon, they could then switch up to the more powerful regular rocket launcher.
What are peoples opinions on something like this?