Search results

  1. Diogenes

    Download Support script release: dioFlag

    Ummm, correct me if I'm wrong, but this unit works as advertised outside of the team changing bug. Outside of being one more package being wrapped, which I knew T2 would choke on after a while, is there some other glaring bug that I missed? Pretty sure releasing a working support unit with...
  2. Diogenes

    Download Support script release: dioFlag

    Ummm, don't take this the wrong way but two weeks ago I wrote Bugz saying: Then he included you in the convo, and you didn't bother replying; even when I bumped it twice. I'm happy to keep an open line of dialog with the devs, but you're going to have to meet halfway if you have any...
  3. Diogenes

    Download Support script release: dioFlag

    are you east coast or left coast? i haz jitz tonight after work, but will start dropping in to catch ya.
  4. Diogenes

    Download Support script release: dioFlag

    Caught the team change last night (oops) but didn't get a chance to update it yet, I needa strip the colors on join and in the .event() method. There will be a 1.2 this eve. There a good way to chat with you over IRC or some kind of IM Rocky? You appear to be the other active scriptard doing...
  5. Diogenes

    Download dioScripts beta releases

    404 fixed
  6. Diogenes

    Download Support script release: dioFlag

    bug and 404 fixed
  7. Diogenes

    Download Support script release: dioFlag

    It's a support volume working behind the scenes tracking yer flagz. Lets scripters hook into specific flag events instead of needing to read all the server events to see if it pertains to their script.
  8. Diogenes

    Download Support script release: dioFlag

    Give me a moment before you bundle it because I just discovered a bug on a pub that I'm fixing ;) But just include the _dioFlag.cs in your .zip file, and at some point in your script use the line: dioFlag.requires(1.0,"MyScriptName"); If they don't have dioFlag v1.0 loaded (which you included)...
  9. Diogenes

    Download Support script release: dioFlag

    I'm releasing a support script to simplify some flag state and event tracking. Expect my future scripts to use it, feel free to include it with your bundles. http://wtfimleet.com/legions/_dioFlag.cs Its purpose is that your script can query one of the boolean properties for logic like...
  10. Diogenes

    Download dioScripts beta releases

    Added _dioFlag and dioFlagTalk to main post.
  11. Diogenes

    Download dioScripts beta releases

    Added dioODnSki and dioODNinja to main post.
  12. Diogenes

    Download dioScripts beta releases

    dioCGZoom updated to 2.2, now turns sky off while you're shooting the CG (if you have it on normally).
  13. Diogenes

    Download dioScripts beta releases

    that's kinda what I was thinking, I'm going to remove the explanation to avoid inspiring someone.
  14. Diogenes

    Download dioScripts beta releases

    >< needs the sleeps, but one more before I crash for the night. This one needs to be unzipped to your "live" folder for the HUD element to work. dioPunt: moved to first post
  15. Diogenes

    Download dioScripts beta releases

    Starting to remaster some of my old T2 scripts for Legions, this is the first round of releases. If the file ends in .cs, they go in your "live/mods/autoexec" folder. If the file ends in .zip, extract to your legions "live" folder. dioQuickLoadout: v0.9 Selects a loadout and suicides as a...
  16. Diogenes

    Which weapon is closest to release?

    Modded community servers on IA? I had no clue it got to that level before being taken down.
  17. Diogenes

    Which weapon is closest to release?

    my vote is for mines, they can even disappear when they hit the ground; as long as they can be shot out of the air ;)
  18. Diogenes

    moronval's PuG dumps

    I'm assuming these are all FRAPS recorded. Are there plans for demo recording or am I living in '99 still?
Top