I have the same issue. I do have a console.log file though. I have Windows 7 64 bit fully patched with .Net 4. I have the latest driver installed on my HD 4800.
Fallen Empire: Legions - 2/10/2011 - 18:24:07
Checking for unused arguments...
Checking switch "log-mode"...
Checking switch "uid"...
Checking switch "sessid"...
Checking switch "modified"...
Error: Unknown command line switch: "modified".
Checking switch "nick"...
Error: Unknown command line switch: "nick".
Loading game scripts...
Loading Legions common scripts...
Loading client scripts...
Missing file: C:/Users/Jason/Desktop/live/client/scripts/utility.cs!
Loading gui scripts...
Loading script path "client/gui/profiles/" with extensions "cs^ts^gui"
Built pattern client/gui/profiles/*.cs^client/gui/profiles/*.ts^client/gui/profiles/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/profiles/serverBrowser.cs.dso
- Executing client/gui/profiles/scoreboard.cs.dso
- Executing client/gui/profiles/menus.cs.dso
- Executing client/gui/profiles/loading.cs.dso
- Executing client/gui/profiles/gameHud.cs.dso
- Executing client/gui/profiles/fpsDisplay.cs.dso
- Executing client/gui/profiles/console.cs.dso
Loading script path "client/gui/scripts/" with extensions "cs^ts^gui"
Built pattern client/gui/scripts/*.cs^client/gui/scripts/*.ts^client/gui/scripts/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/scripts/videoOptions.cs.dso
- Executing client/gui/scripts/serverQuery.cs.dso
- Executing client/gui/scripts/serverBrowser.cs.dso
- Executing client/gui/scripts/scoreboard.cs.dso
- Executing client/gui/scripts/pause.cs.dso
- Executing client/gui/scripts/messageBox.cs.dso
- Executing client/gui/scripts/mainMenu.cs.dso
- Executing client/gui/scripts/loading.cs.dso
- Executing client/gui/scripts/keybindings.cs.dso
- Executing client/gui/scripts/hudElements.cs.dso
- Executing client/gui/scripts/gameOptions.cs.dso
- Executing client/gui/scripts/gameHud.cs.dso
- Executing client/gui/scripts/fpsDisplay.cs.dso
- Executing client/gui/scripts/connect.cs.dso
- Executing client/gui/scripts/classSelection.cs.dso
Loading script path "mods/autoexec/" with extensions "cs^ts^gui"
Built pattern mods/autoexec/*.cs^mods/autoexec/*.ts^mods/autoexec/*.gui^
Compiling files...
Executing compiled dso files...
Initializing game...
Network Init:
Binding server port to default IP
UDP initialized on port 0
DirectX Init:
Version 10.0.0
Creating GFX device ATI Radeon HD 4800 Series (D3D9)
Using 'd3dx9_42.dll' for D3DX
D3DDevice ref count is 1
Pixel shader version: 3.000000
Vertex shader version: 3.000000
Texture samplers: 8
Initializing GFXCardProfiler (D3D9)
o Description: 'ATI Radeon HD 4800 Series '
o Vendor : '4098'
o Product : '8'
o Version : '17'
o Subversion : '10'
o Build : '1063'
o DeviceId : '{D7B71EE2-D700-11CF-1070-0D00BEC2C535}'
- Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxRenderTargets' to 4.
GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'R8G8B8_Fmt_Ok' to 0.
GFXCardProfiler (D3D9) - Setting capability 'A8_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT1_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT2_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT3_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT4_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT5_Fmt_Ok' to 1.
Missing file: C:/Users/Jason/Desktop/live/profile/profile.cs!
SFX Init
ConsoleDetail:
rint - Invalid level argument: "".
ConsoleDetail:
rint - Invalid level argument: "".
ConsoleDetail:
rint - Invalid level argument: "".
ConsoleDetail:
rint - Invalid level argument: "".
Initializing volume settings...
Setting master volume to 0.8
Setting channel 1 volume to 0.8
Setting channel 2 volume to 0.8
Setting channel 3 volume to 0.45
Setting channel 4 volume to 0.5
Setting channel 5 volume to 0
Setting channel 6 volume to 0
Setting channel 7 volume to 0
Setting channel 8 volume to 0
Loading audio scripts...
Loading guis...
Loading script path "client/gui/guis/" with extensions "cs^ts^gui"
Built pattern client/gui/guis/*.cs^client/gui/guis/*.ts^client/gui/guis/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/guis/videoOptions.gui.dso
Texture Manager
- Approx. Available VRAM: -1354760192
- Threshold VRAM: 67108864
- Max Texture Size: 0
- Amount used since last Texture Manager validation: 0 (0.00 MB)
Quality mode: high
- Executing client/gui/guis/serverBrowser.gui.dso
- Executing client/gui/guis/scoreboard.gui.dso
- Executing client/gui/guis/remap.gui.dso
- Executing client/gui/guis/pause.gui.dso
- Executing client/gui/guis/messageBoxes/messagePopup.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxYesNoCancel.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxYesNo.gui.dso
- Executing client/gui/guis/messageBoxes/MessageBoxOKCancelDetailsDlg.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxOkCancel.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxOk.gui.dso
- Executing client/gui/guis/menuBackground.gui.dso
- Executing client/gui/guis/mainMenuBackground.gui.dso
- Executing client/gui/guis/mainMenu.gui.dso
Namespace::unlinkClass - cannot unlink namespace parent linkage for OptionsButton for GuiBitmapButtonCtrl.
Error: cannot change namespace parent linkage of OptionsButton from GuiBitmapButtonCtrl to GuiBitmapButtonTextCtrl.
- Executing client/gui/guis/loadingBackground.gui.dso
- Executing client/gui/guis/loading.gui.dso
- Executing client/gui/guis/keybindings.gui.dso
- Executing client/gui/guis/gameOptions.gui.dso
- Executing client/gui/guis/gameHud.gui.dso
- Executing client/gui/guis/fpsDisplay.gui.dso
- Executing client/gui/guis/console.gui.dso
- Executing client/gui/guis/connect.gui.dso
- Executing client/gui/guis/chat.gui.dso
Loading script path "client/shaders/" with extensions "cs^ts^gui"
Built pattern client/shaders/*.cs^client/shaders/*.ts^client/shaders/*.gui^
Compiling files...
Executing compiled dso files...