Legions.exe has stopped working.

Inc

New Member
The legions application crashes once I hit the Play button. I get the "Legions.exe has stopped working. Windows is checking for a solution to the problem". No console.log found in the live folder.

Specs:
Windows Vista SP2
Intel Core 2 Duo Processor E6850 @ 3.00GHZ
ATI Radeon HD 2600 XT
Direct X 11
3GB RAM
32bit

Tried Solutions:
- Update Drivers
- Update DirectX
- Direct X 9.0c Redistributable
- Run As Administrator
- Delete/Reinstall Legions
- .NET Installs http://www.microsoft.com/downloads/...0b-f857-4a14-83f5-25634c3bf043&displaylang=enMicrosoft .NET Framework 3.0 Redistributable Package and Microsoft .NET Framework 4 (web installer)
-Run as compatibility XP

Any help would be appreciated!

Thanks,
Michael (57th-Inc)
 

Inc

New Member
I forgot to include trying to install the .NET installers from the sticky post (I edited my original post to keep track). This may be an area where I need help. When I was in college, I did some development using Visual Studio 2005. If I go to my installed programs, I have the following installed related to .NET Framework:
- Microsoft .NET Compact Framework 1.0 SP3 Developer
- Microsoft .NET Compact Framework 2.0
- Microsoft .NET Framework 1.1
- Microsoft .NET Framework 3.5 SP1
- Microsoft .NET Framework 4 Client Profile
- Microsoft .NET Framework 4 Extended
 

Fixious

Test Lead
I kept getting this after I installed FlagHUD. Relaunching the game usually fixes the issue, but it's still annoying.
 
32- or 64-bit?
Try going to the legions.exe in the directory and right click on it, go to Preferences, under Compatibility (might not be a tab but it's easy to find), check Windows XP something and see if it works then.
 

RockeyRex

Legions Developer
The complete log please.
Also that error shouldn't be it. That's something everyone should be getting at the moment.
 

Inc

New Member
Bringing the thread back to it's original purpose:

The legions application crashes once I hit the Play button. I get the "Legions.exe has stopped working. Windows is checking for a solution to the problem". No console.log found in the live folder.

Specs:
Windows Vista SP2
Intel Core 2 Duo Processor E6850 @ 3.00GHZ
ATI Radeon HD 2600 XT
Direct X 11
3GB RAM
32bit

Tried Solutions:
- Update Drivers
- Update DirectX
- Direct X 9.0c Redistributable
- Run As Administrator
- Delete/Reinstall Legions
- .NET Installs http://www.microsoft.com/downloads/...0b-f857-4a14-83f5-25634c3bf043&displaylang=enMicrosoft .NET Framework 3.0 Redistributable Package and Microsoft .NET Framework 4 (web installer)
-Run as compatibility XP

Any help would be appreciated!
 

Daphinicus

Private Tester
Damn, Inc, you're in quite the pickle. Looks like you've tried every reasonable fix, and nothing's working.

if there's no console.log available, how about a dxdiag? get that baby up here and we'll see if we can spot any reason why you might be running into these issues.
 

Tristan123

New Member
I have the same problem. I really want to play legions again but The application crash everytime I click the play button. I attached a Dxdiag here. Thank you very much.
 

Attachments

  • DxDiag.txt
    38.1 KB · Views: 1

SeymourGore

Flatulent Cherub
I have the same problem. I really want to play legions again but The application crash everytime I click the play button. I attached a Dxdiag here. Thank you very much.

Yar, unfortunately that Intel integrated graphics chipset is kinda hit or miss with Legions (some people have gotten them to work, albeit at a lower performance), and were not supported by Legions for this reason.
 

Ascetic

New Member
I have the same issue. I do have a console.log file though. I have Windows 7 64 bit fully patched with .Net 4. I have the latest driver installed on my HD 4800.

Fallen Empire: Legions - 2/10/2011 - 18:24:07

Checking for unused arguments...
Checking switch "log-mode"...
Checking switch "uid"...
Checking switch "sessid"...
Checking switch "modified"...
Error: Unknown command line switch: "modified".
Checking switch "nick"...
Error: Unknown command line switch: "nick".

Loading game scripts...
Loading Legions common scripts...
Loading client scripts...
Missing file: C:/Users/Jason/Desktop/live/client/scripts/utility.cs!
Loading gui scripts...
Loading script path "client/gui/profiles/" with extensions "cs^ts^gui"
Built pattern client/gui/profiles/*.cs^client/gui/profiles/*.ts^client/gui/profiles/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/profiles/serverBrowser.cs.dso
- Executing client/gui/profiles/scoreboard.cs.dso
- Executing client/gui/profiles/menus.cs.dso
- Executing client/gui/profiles/loading.cs.dso
- Executing client/gui/profiles/gameHud.cs.dso
- Executing client/gui/profiles/fpsDisplay.cs.dso
- Executing client/gui/profiles/console.cs.dso

Loading script path "client/gui/scripts/" with extensions "cs^ts^gui"
Built pattern client/gui/scripts/*.cs^client/gui/scripts/*.ts^client/gui/scripts/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/scripts/videoOptions.cs.dso
- Executing client/gui/scripts/serverQuery.cs.dso
- Executing client/gui/scripts/serverBrowser.cs.dso
- Executing client/gui/scripts/scoreboard.cs.dso
- Executing client/gui/scripts/pause.cs.dso
- Executing client/gui/scripts/messageBox.cs.dso
- Executing client/gui/scripts/mainMenu.cs.dso
- Executing client/gui/scripts/loading.cs.dso
- Executing client/gui/scripts/keybindings.cs.dso
- Executing client/gui/scripts/hudElements.cs.dso
- Executing client/gui/scripts/gameOptions.cs.dso
- Executing client/gui/scripts/gameHud.cs.dso
- Executing client/gui/scripts/fpsDisplay.cs.dso
- Executing client/gui/scripts/connect.cs.dso
- Executing client/gui/scripts/classSelection.cs.dso

Loading script path "mods/autoexec/" with extensions "cs^ts^gui"
Built pattern mods/autoexec/*.cs^mods/autoexec/*.ts^mods/autoexec/*.gui^
Compiling files...
Executing compiled dso files...

Initializing game...
Network Init:
Binding server port to default IP
UDP initialized on port 0

DirectX Init:
Version 10.0.0
Creating GFX device ATI Radeon HD 4800 Series (D3D9)
Using 'd3dx9_42.dll' for D3DX
D3DDevice ref count is 1
Pixel shader version: 3.000000
Vertex shader version: 3.000000
Texture samplers: 8
Initializing GFXCardProfiler (D3D9)
o Description: 'ATI Radeon HD 4800 Series '
o Vendor : '4098'
o Product : '8'
o Version : '17'
o Subversion : '10'
o Build : '1063'
o DeviceId : '{D7B71EE2-D700-11CF-1070-0D00BEC2C535}'
- Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxRenderTargets' to 4.
GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'R8G8B8_Fmt_Ok' to 0.
GFXCardProfiler (D3D9) - Setting capability 'A8_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT1_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT2_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT3_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT4_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT5_Fmt_Ok' to 1.
Missing file: C:/Users/Jason/Desktop/live/profile/profile.cs!
SFX Init
ConsoleDetail::print - Invalid level argument: "".
ConsoleDetail::print - Invalid level argument: "".
ConsoleDetail::print - Invalid level argument: "".
ConsoleDetail::print - Invalid level argument: "".
Initializing volume settings...
Setting master volume to 0.8
Setting channel 1 volume to 0.8
Setting channel 2 volume to 0.8
Setting channel 3 volume to 0.45
Setting channel 4 volume to 0.5
Setting channel 5 volume to 0
Setting channel 6 volume to 0
Setting channel 7 volume to 0
Setting channel 8 volume to 0

Loading audio scripts...
Loading guis...
Loading script path "client/gui/guis/" with extensions "cs^ts^gui"
Built pattern client/gui/guis/*.cs^client/gui/guis/*.ts^client/gui/guis/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/guis/videoOptions.gui.dso
Texture Manager
- Approx. Available VRAM: -1354760192
- Threshold VRAM: 67108864
- Max Texture Size: 0
- Amount used since last Texture Manager validation: 0 (0.00 MB)
Quality mode: high

- Executing client/gui/guis/serverBrowser.gui.dso
- Executing client/gui/guis/scoreboard.gui.dso
- Executing client/gui/guis/remap.gui.dso
- Executing client/gui/guis/pause.gui.dso
- Executing client/gui/guis/messageBoxes/messagePopup.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxYesNoCancel.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxYesNo.gui.dso
- Executing client/gui/guis/messageBoxes/MessageBoxOKCancelDetailsDlg.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxOkCancel.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxOk.gui.dso
- Executing client/gui/guis/menuBackground.gui.dso
- Executing client/gui/guis/mainMenuBackground.gui.dso
- Executing client/gui/guis/mainMenu.gui.dso
Namespace::unlinkClass - cannot unlink namespace parent linkage for OptionsButton for GuiBitmapButtonCtrl.
Error: cannot change namespace parent linkage of OptionsButton from GuiBitmapButtonCtrl to GuiBitmapButtonTextCtrl.
- Executing client/gui/guis/loadingBackground.gui.dso
- Executing client/gui/guis/loading.gui.dso
- Executing client/gui/guis/keybindings.gui.dso
- Executing client/gui/guis/gameOptions.gui.dso
- Executing client/gui/guis/gameHud.gui.dso
- Executing client/gui/guis/fpsDisplay.gui.dso
- Executing client/gui/guis/console.gui.dso
- Executing client/gui/guis/connect.gui.dso
- Executing client/gui/guis/chat.gui.dso

Loading script path "client/shaders/" with extensions "cs^ts^gui"
Built pattern client/shaders/*.cs^client/shaders/*.ts^client/shaders/*.gui^
Compiling files...
Executing compiled dso files...
 

Clide

New Member
I have the same issue. I do have a console.log file though. I have Windows 7 64 bit fully patched with .Net 4. I have the latest driver installed on my HD 4800.

Code:
Fallen Empire: Legions - 2/10/2011 - 18:24:07

Checking for unused arguments...
Checking switch "log-mode"...
Checking switch "uid"...
Checking switch "sessid"...
Checking switch "modified"...
Error: Unknown command line switch: "modified".
Checking switch "nick"...
Error: Unknown command line switch: "nick".

Loading game scripts...
Loading Legions common scripts...
Loading client scripts...
Missing file: C:/Users/Jason/Desktop/live/client/scripts/utility.cs!
Loading gui scripts...
Loading script path "client/gui/profiles/" with extensions "cs^ts^gui"
Built pattern client/gui/profiles/*.cs^client/gui/profiles/*.ts^client/gui/profiles/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/profiles/serverBrowser.cs.dso
- Executing client/gui/profiles/scoreboard.cs.dso
- Executing client/gui/profiles/menus.cs.dso
- Executing client/gui/profiles/loading.cs.dso
- Executing client/gui/profiles/gameHud.cs.dso
- Executing client/gui/profiles/fpsDisplay.cs.dso
- Executing client/gui/profiles/console.cs.dso

Loading script path "client/gui/scripts/" with extensions "cs^ts^gui"
Built pattern client/gui/scripts/*.cs^client/gui/scripts/*.ts^client/gui/scripts/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/scripts/videoOptions.cs.dso
- Executing client/gui/scripts/serverQuery.cs.dso
- Executing client/gui/scripts/serverBrowser.cs.dso
- Executing client/gui/scripts/scoreboard.cs.dso
- Executing client/gui/scripts/pause.cs.dso
- Executing client/gui/scripts/messageBox.cs.dso
- Executing client/gui/scripts/mainMenu.cs.dso
- Executing client/gui/scripts/loading.cs.dso
- Executing client/gui/scripts/keybindings.cs.dso
- Executing client/gui/scripts/hudElements.cs.dso
- Executing client/gui/scripts/gameOptions.cs.dso
- Executing client/gui/scripts/gameHud.cs.dso
- Executing client/gui/scripts/fpsDisplay.cs.dso
- Executing client/gui/scripts/connect.cs.dso
- Executing client/gui/scripts/classSelection.cs.dso

Loading script path "mods/autoexec/" with extensions "cs^ts^gui"
Built pattern mods/autoexec/*.cs^mods/autoexec/*.ts^mods/autoexec/*.gui^
Compiling files...
Executing compiled dso files...

Initializing game...
Network Init:
Binding server port to default IP
UDP initialized on port 0

DirectX Init:
Version 10.0.0
Creating GFX device ATI Radeon HD 4800 Series (D3D9)
Using 'd3dx9_42.dll' for D3DX
D3DDevice ref count is 1
Pixel shader version: 3.000000
Vertex shader version: 3.000000
Texture samplers: 8
Initializing GFXCardProfiler (D3D9)
o Description: 'ATI Radeon HD 4800 Series '
o Vendor : '4098'
o Product : '8'
o Version : '17'
o Subversion : '10'
o Build : '1063'
o DeviceId : '{D7B71EE2-D700-11CF-1070-0D00BEC2C535}'
- Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxRenderTargets' to 4.
GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'R8G8B8_Fmt_Ok' to 0.
GFXCardProfiler (D3D9) - Setting capability 'A8_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT1_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT2_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT3_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT4_Fmt_Ok' to 1.
GFXCardProfiler (D3D9) - Setting capability 'DXT5_Fmt_Ok' to 1.
Missing file: C:/Users/Jason/Desktop/live/profile/profile.cs!
SFX Init
ConsoleDetail:rint - Invalid level argument: "".
ConsoleDetail:rint - Invalid level argument: "".
ConsoleDetail:rint - Invalid level argument: "".
ConsoleDetail:rint - Invalid level argument: "".
Initializing volume settings...
Setting master volume to 0.8
Setting channel 1 volume to 0.8
Setting channel 2 volume to 0.8
Setting channel 3 volume to 0.45
Setting channel 4 volume to 0.5
Setting channel 5 volume to 0
Setting channel 6 volume to 0
Setting channel 7 volume to 0
Setting channel 8 volume to 0

Loading audio scripts...
Loading guis...
Loading script path "client/gui/guis/" with extensions "cs^ts^gui"
Built pattern client/gui/guis/*.cs^client/gui/guis/*.ts^client/gui/guis/*.gui^
Compiling files...
Executing compiled dso files...
- Executing client/gui/guis/videoOptions.gui.dso
Texture Manager
- Approx. Available VRAM: -1354760192
- Threshold VRAM: 67108864
- Max Texture Size: 0
- Amount used since last Texture Manager validation: 0 (0.00 MB)
Quality mode: high

- Executing client/gui/guis/serverBrowser.gui.dso
- Executing client/gui/guis/scoreboard.gui.dso
- Executing client/gui/guis/remap.gui.dso
- Executing client/gui/guis/pause.gui.dso
- Executing client/gui/guis/messageBoxes/messagePopup.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxYesNoCancel.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxYesNo.gui.dso
- Executing client/gui/guis/messageBoxes/MessageBoxOKCancelDetailsDlg.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxOkCancel.gui.dso
- Executing client/gui/guis/messageBoxes/messageBoxOk.gui.dso
- Executing client/gui/guis/menuBackground.gui.dso
- Executing client/gui/guis/mainMenuBackground.gui.dso
- Executing client/gui/guis/mainMenu.gui.dso
Namespace::unlinkClass - cannot unlink namespace parent linkage for OptionsButton for GuiBitmapButtonCtrl.
Error: cannot change namespace parent linkage of OptionsButton from GuiBitmapButtonCtrl to GuiBitmapButtonTextCtrl.
- Executing client/gui/guis/loadingBackground.gui.dso
- Executing client/gui/guis/loading.gui.dso
- Executing client/gui/guis/keybindings.gui.dso
- Executing client/gui/guis/gameOptions.gui.dso
- Executing client/gui/guis/gameHud.gui.dso
- Executing client/gui/guis/fpsDisplay.gui.dso
- Executing client/gui/guis/console.gui.dso
- Executing client/gui/guis/connect.gui.dso
- Executing client/gui/guis/chat.gui.dso

Loading script path "client/shaders/" with extensions "cs^ts^gui"
Built pattern client/shaders/*.cs^client/shaders/*.ts^client/shaders/*.gui^
Compiling files...
Executing compiled dso files...
Ascetic, try updating your DirectX version to 11, it worked for me.
Check it out over in this thread.
 
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